Danielle is a Vancouver based digital artist and designer, currently designing features and UI for mobile games, with a focus on increasing engagement and retention.
5 years managing small and agile art teams, creating beautiful experiences for a variety of game styles and genres.
A range of experience designing for web, e-Learning and mobile games. Adhering to best practises while also pushing creative boundaries.
Danielle often builds what she designs - with web development experience and game programming/technical art in Unity.