Danielle is a Vancouver based digital artist and user experience designer.
Currently, Danielle is creating features and UI for mobile games, with a focus on increasing engagement and retention.
Leader of small and agile art teams, creating beautiful experiences for a variety of game styles and genres.
User centered, iterative design for games, web and e-Learning. Adhering to best practises while also pushing creative boundaries.
Danielle often builds what she designs - with web development experience and game programming/technical art in Unity.